Item

Virtual labs feel like a bad video game

Title (Dublin Core)

Virtual labs feel like a bad video game

Disclaimer (Dublin Core)

DISCLAIMER: This item may have been submitted in response to a school assignment. See Linked Data.

Description (Dublin Core)

I'm currently adjusting to virtual lab for an upper-division physiology course, and my class is using a program called Labster for simulations. Picture a 2010's era, first-person video game where you are walked through 'levels' of the lab by a floating robot overlord called Dr. One. You get to put on a virtual lab coat, use a virtual iPad, and interact with virtual lab equipment. I've done experiments on computerized lab-rats, teleported into mitochondria, and clicked my way through the Krebs cycle. It feels very dystopian and unsettling, and would be funny if I wasn't being charged full tuition for what boils down to a Portal-2 knock-off without the cool aliens. Sometimes it's nice not having to commute to school. But mostly, I miss real lab and the feeling that I'm learning something meaningful by being in class.

Date (Dublin Core)

August 30, 2020

Creator (Dublin Core)

Labster.com

Contributor (Dublin Core)

Kelly Lindemann

Event Identifier (Dublin Core)

H396

Partner (Dublin Core)

University of San Francisco

Type (Dublin Core)

Photograph and text story

Link (Bibliographic Ontology)

Controlled Vocabulary (Dublin Core)

English Education--Universities
English Emotion
English Technology

Curator's Tags (Omeka Classic)

virtual lab
unsettling
Labster
physiology
simulation

Contributor's Tags (a true folksonomy) (Friend of a Friend)

education
online learning
missing

Collection (Dublin Core)

San Francisco Bay Area

Linked Data (Dublin Core)

Date Submitted (Dublin Core)

08/30/2020

Date Modified (Dublin Core)

09/06/2020

Date Created (Dublin Core)

08/30/2020

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This item was submitted on August 30, 2020 by Kelly Lindemann using the form “Share Your Story” on the site “A Journal of the Plague Year”: https://covid-19archive.org/s/archive

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